Besqueashed - Week Six

In this week's adventure, Eric (or Erin!) are running through a crazy factory. I'm not really sure what the factory's doing, but there seems to be a lot of flames, so watch out for those.
New Feature : You can use the J/X/(B Button) to toggle between Eric and Erin, on the titlescreen. There currently isn't too much difference between the two characters, except for minor physic tweaks. Let me know if you can think of anything neat I can use to distinguish between them further.
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Standard ProcGen Disclaimer
The very nature of the Procedurally Generated levels means that, along the way, some levels might end up changing. This is more or less unavoidable without re-writing huge chunks of the level generator each week, to ensure old levels remain "locked in."
As such, expect minor (or something large!) changes in how level layouts get generated, as we go through all 26 weeks of this game being built.
Files
Besqueashed
Gather the crystals to unlock the exit!
| Status | In development |
| Author | Jayenkai |
| Genre | Platformer |
| Tags | jump, procgen, throw |
More posts
- Besqueashed - Week Seven1 day ago
- Besqueashed - Week Five - Engine Update15 days ago
- Besqueashed - Week Four23 days ago
- Besqueashed - Week Two36 days ago
- A ProcGen Platformer43 days ago
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